ksp planet textures. Henry115 More posts you may like r/KerbalSpaceProgram Join • 14 days ago Dzhanibekov effect in KSP2! 423 33 r/KerbalSpaceProgram Join • 1 mo. ksp planet textures

 
 Henry115 More posts you may like r/KerbalSpaceProgram Join • 14 days ago Dzhanibekov effect in KSP2! 423 33 r/KerbalSpaceProgram Join • 1 moksp planet textures Revamps Jupiter, Saturn, Uranus and Neptune with new 16k textures and independent bands Gas Giants Enhanced 0

The game then loads to the main menu, yet Kerbin is still showing in the. 8. Loading changelog. That would be science worth finding out. This has been a graphics bug since a late September prerelease build. Interstellar is my favorite movie of all time, and a random. To install Parallax it is best that you use CKAN module manager to do so. Install Distant Object Enhancement. High Resolution: 2048x2048 textures Medium Resolution: 1024x1024 textures Low Resolution: 512x512 textures (this is also the stock resolution) This mod disables Scatterer's ocean shaders so you don't have to worry about doing that. These “gaps” are filled with fictional. Is this easy to configure ? Or do I need to install older eve (the planet) textures from a. There`s someone helped me change the planet textures before. 0 BY-NC-SA) license. There are however quite a few mods that have been updated to the 1. Planet Jam 3 - The Cervine System2. I'm fully aware of mods like the renaissance pack and AVP/EVE, however they add things other than planet textures and I'm not interested in that (they also lack images around the cross-over point where textures look bad, so they may not fix the problem anyways). X. Best planet pack for exploration? I'm trying to decide which of the numerous planet packs is best for exploration - what I mean by that: - interesting and unique planets/moons. 3 and kopernicus BE is. The textures simply need to be moved into the MPE>MPE_Textures>PluginData folder within the mod, and the Config into the KopConfigs folder. Download GPP_Textures. All of the planets have accurate characteristics and the visual appearance of all exoplanets are based off of our current. Minecraft. Kerbin is the third planet in orbit around the star Kerbol. However, this method may break mods that depend on the stock assets. 0. the main pack You can find the main pack and more add on packs on my homepage. KSP Renaissance Compilation has great high-def planet textures. And a question: How would I get started making alternate planet textures? I looked around my install file a bit for the original textures to work from but I found none. Memory usage should be reduced significantly. Browse Servers Bedrock Servers Collections Time Machine. 10, and was amazed by the new textures SQUAD had added. For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond. Why? you may ask well thats where a lot of ksp mods are compatible. Changes: Olei texture update and terrain improvements. ) A new logo courtesy Kopernicus discord and KSP forum user @JadeOfMaar. Historical version archive (show other versions of KSP) Place markers and share them; Project sources: Leaflet plugin source; People using Kerbal Maps data: Tingle's Celestial Bodies Revamped High res texture pack [THREAD=24594]Telemachus[/THREAD] Telemetry and Flight Control in the Web. Check out the following mods for an enhanced experience. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Select Parallax, then select "Parallax - Stock Planet Textures". It will take care of orbit, gravity, atmosphere and so on. Personally I think 8k is the smoothest and looks the best. ASET interior navball mfd slightly if rotating in mun orbit, and if looking at mun thru window. Content Maps Texture Packs Player Skins Mob Skins Data Packs Mods Blogs. Most recent video driver as well. Smaller planets blurred some to avoid such a jarring transition to terrain textures. Welcome to the development thread for the Precursors Planet Pack! This thread is very old and outdated. Make sure your Kopernicus version matches your game version if you are not using the latest KSP version. nothing appears to happen. 2. . 最近新安装了RSS也就是真实太阳系mod,给我最大的感觉就是入轨变得更难了;发射场也不再是位于赤道所以原版KSP里面的那种方法可能不再适用;低轨道通信会出现断开(因为不再是一个接一个的接力链接以保持通讯,所以可能有时候无法操控无人航天器)。这期专栏是分享我的(1. If you want to, you can verify the. Step 11 - Preliminary configurationLicense: CC-BY-NC-SA. Mimas, Tethys and Dione heightmaps by Kexitt based on these models. Astronomer's Music Pack (AMP) is a standalone in-game music addon and requires the SoundtrackEditor mod to function. mu you name, plus any textures assigned have been exported to the folder you selected on the previous step. IF YOU HAPPEN TO INSTALL IT MANUALLY - USE ONLY THE MODULARFLIGHTINTEGRATOR VERSION SUPPLIED BY KOPERNICUS. Sigma Dimensions. 12. Module Manager. 1 for KSP 1. It utilizes pseudo random number generator and coherent noise library (libnoise) to produce unique solar system each time you run it. Edit: Beyond Home is now also updated. Outer Planets Mod v2. 10. It happens on Minmus and Pol, possibly others, but only planet surface textures. When getting closer to the surface those textures are slowly. 0, courtesy. Install Texture Replacer. "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. The depths of the mind. 3 for RSS v18. Going to full res textures drops it to 5 fps for me. 0. If your GPU is a few years old, it might result in FPS loss. It can also save your textures into DDS format. About me: Bring Back Rocket Builders. -. Added experimental fixes for floating scatters when: Realism overhaul has a nice looking one. Removed the Earth PQS texture (was a performance hog and did not look good anyway). 4. where <internalName> is the texture's internal name in KSP or path of a texture inside GameData/ (plus . 0+. It is the follow up from TheDarkBadger's Distant Object Enhancement Continued, that by itself is the follow up of MOARdV's Distant Object Enhancement bis,which is the follow up of Rubber Ducky's Distant Object Enhancement. KSP Light Red . 2. Iv noticed all of your planet textures on the surface for all the planets in. Copy from [Textures Download]\GameData\GPP\ to [KSP]\GameData\GPP\ the folder GPP_Textures\. png . 0. Sign In. 10. Stock Ring Textures CKAN Adds rings to every celestial body in the stock system. At low altitudes when the textures are higher res, the planets surface flicker, its quite distracting and i never had this problem before i cant really find any other posts describing the same issue. the main pack You can find the main pack and more add on packs on my homepage. Full purge of both KSP and Unity3d files. A. Generating realistic planet surfaces and moons. Sign In. For over three years, MKS has been the definitive Colonization mod for KSP, with continued refinement of the parts. Updated Eve(the planet) and Huygen to finally have collisions Small config changes to Duna,Eve,Gilly Thats all, custom textures may take a while, internship took up the last 5 weeks of my free time and I haven´t worked on them one bit, work also takes up a lot of time hope you guys understand. Thanks! Quote; Link to comment1 for KSP 1. The brightness produced by the stars has been corrected. 12. I use the GIMP-dds plugin, but my dds textures never work. dds/. BadRocketsCo. Download the best mods and addons! Games. 5x or 3. Just to clarify, this is about planet textures so I'm tagging @Thomas P. To prevent this code from becoming to long, imagine that the previous. - Half-res textures. looking into OPM parallax folder, there are 2 cfg . Remember me Not recommended on shared computers. Menu items tend to move around between releases, but as of Gimp 2. The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking station. For instance, the files name for the Moho textures are: moho00 and moho01. Stock Planet Textures (Parallax-StockTextures 1. Scatterer. MODEL {model = [location of the model you intent to paint] texture = [your paint job]. the main is basically a planet list with instructions for "where parallax have to pick the textures" ,that is actually from parallax stock textures folder. Other than that I don't know. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. 2. jimmymcgoochie. 4. Yes please. 1; Implemented EVE atmospheres While not as pretty as Scatterer, it greatly improves performance. 0. 3. Drop the "GameData" folder inside the archive into your KSP installation. Use the extra ram for parts. C:Program Files (x86)SteamsteamappscommonKerbal Space ProgramGameDataFerramAerospaceResearch. Maybe squad doesn't have much time to make the planet texture prettier since their main focus is coding for simulationRunning about 50fps. 12) Aviation Lights (AviationLights 1:v4. This reduces the memory footprint of installing this mod by unloading models and textures that are not required. 5 WATERLEVEL_MAXLEVEL_MULT = 0. 6. Promotes cryofuel mods and planet pack to life support compatibility. Parallax Stock Planet Textures Real Solar System SmokeScreen Real Solar System Textures - 16384 x 8192 Real Plume PlanetShine Environmental Visual Enhancements Redux A lot of these mods have dependencies which CKAN auto-installed for me. More specifically, it can: replace stock textures with custom ones, assign personalised skin and suit textures for each Kerbal, assign suits based on class and experience level, Endraxial's planet textures are good you can find them in the texture replacer thread. 2) After REX's dependencies have been installed, install Real Exoplanets by extracting the "RealExoplanets" and "REX-Textures" files into the KSP GameData folder. Without sacrificing parts or texture quality, this mod unloads and loads textures on the fly! Increase texture resolution to max again! Now with updating loading while textures/parts load, IVA texture handling, and caching the full-sized textures! No duplicate textures are loaded into memory! Fixed certain parts, now unloads only once. 6) to my KSP GameData folder and then loaded up KSP x64. texture : Specifies let location of the texture file - e. - Remade Kivlan and Zerto entirely. These are lower quality and not all textures have a matching bump map, but you won't have to put custom textures in your mod. This adds the skybox and improved part textures, and a few other things like a non-blurry Kerbin surface texture. 12 matches 1. PROBLEM OVERVIEW I'm working on a planet pack, and I keep encountering a problem where the color map does not load properly. Quadtrees are most often used to partition a two-dimensional space by recursively subdividing it into four quadrants or regions. Clouds and planet textures. first make a copy of the file. The suit and helmet textures and model have changed entirely, while the EVA jetpack uses the same model and texture name, yet has been remapped. Those seeking a way to vent said creativity will be delighted to learn that, with the. As of Version 1. I installed in this order: Stock Visual Enhancements, SVE Textures, Environmental Visual Enhancements, Kopernicus , Scatterer, PlanetShine, Stock Visual Terrain. KSP Dark. ), and clouds for OPM. It gives modders a toolkit of commonly used resources to play with, and helps us all work together in the same resource playground. * Updated to KSP 1. cs) Replaced the ConfigLoader with a ConfigSaver that can export dumps of the planet in a Kopernicus compatible format Added an option to completely remove a PQSMod. StageRecovery. Downloads over time Downloads per version New. DudeNamedShawn • 4 yr. HD Planet textures? Hi guys, I'm new to this sort of modding of KSP. 1. This version of Outer Planets Mod has been built to work for KSP version 1. 0 BY-NC-SA) license. Rotating Planet Physics. Dev is currently experimenting with scattering of objects and bringing back high detailed collisions) *Waterfall (new way to render engine exhausts and looks 100x better than native) *Restock (updates the textures of most stock parts to match better which each other and look less cartoony like some of the old parts tend to do) *TUFX (adds post. 1) Dependencies (install these before Real Exoplanets): - Kopernicus - Module Manager - Modular Flight Integrator. Procedural Parts allows you to procedurally generate a number of different parts in a range of sizes and shapes. Stock Planet Textures (Parallax-StockTextures 1. dds, cliff. 4. . ago. I would also like to change the Space background as well. Planetary Diversity modifies the solar system between the MainMenu and the SpaceCenter scene. Kerbin is the home planet of the Kerbals, the location of the Space Center and other facilities, and the main focus of Kerbal Space Program. But it is replacing whole system, and I am looking for thextures for stock system. KSP need intensive programming for simulating astrophysics and calculations for gravity, drag, orbit, etc. Kerbal Engineer Redux, The Near Future Pack, and Environmental Visual Enhancements are probably your best bets out of the 39 options considered. new ships allow me to see just fineSo I need help I've been trying to create a ocean world but when I make it and go to the tracking station only the ground is black the ocean appears but I can see the shape of the ground but its black and when I go to the surface there is color but when it fades its black heres the config: Spoile. Realistic Jool with 7 different 8K texture layers. 11, recompiled as such January 18th, 2021 v1. And I'm not 100% sure it works but give it a go! On the subject of older mods, if the mod has not been updated to 1. PlanetShine is a direct FPS killer. IF YOU HAPPEN TO INSTALL IT MANUALLY - USE ONLY THE MODULARFLIGHTINTEGRATOR VERSION SUPPLIED BY KOPERNICUS. cfg and getting rid of everything but Jool. X. About Kopernicus is a KSP add-on that allows for modification of stock planets and the creation of new planets via modification of the system prefab. Same PC. 4. 0. Terrain scatters added to most planets (trees on ocean worlds included) Glow-in-the-dark lava (If you install Kopernicus Expansion)Little Big Planets "Everything's just a hop, skip, and a jump away" What is Little Big Planets? Little Big Planets is a collaborative project, seeking to replace the stock system, with a 10x smaller system, effectively at 100x smaller than real scale, creating a new an unique experience similar to that of the ancient Toy Kerbin mod. What makes this different from other visual packs? This. Hi, just to let you know that if you use your planet shaders in a Unity5 project targeting Android you get a 50% reduction in frame rate. 0, so you won't see if you have KSP 1. LOGIN SIGN UP. The Dimensions are VERY IMPORTANT if you want the texture to work. 8. Sampling from a larger texture isn't much more expensive than smaller textures; it is all fill-rate at that point. Standalone Textures. Build i. Share. Moho has an orbital period of 102 days and an orbital velocity ranging from 12–18km/s, making it the celestial body with the shortest orbit and the. Remember me Not recommended on shared computers. While the stock game is in a great state after the final 1. jpg, etc. KSP BUILD / OTHER MODS -KSP 1. 0838 for KSP 1. - All textures must be stored in a folder called 'PluginData'. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality. This is a list of the top five planet packs in my opinion. 0). presumably. dds/. 4. assets files. 0). KSP Wheel. A port to KSP 2 is possible but will not come until KSP2 is out of the earlier stages of early access. cs) Replaced the ConfigLoader with a ConfigSaver that can export dumps of the planet in a Kopernicus compatible format Added an option to completely remove a PQSMod. Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1. All reactions. Galileo's Planet Pack. 1 prerelease. 5. But I can't find any actual infos. Clouds and City Lights (for textures for the planets with atmospheres) . Spectra (Scatterer Config) TexturesUnlimited Special Effects. Just go to this link Ever wondered how to make your version of KSP look like mine? Well, wonder no more, here is a guide!👕Buy my Merch!!. Version 0. The // indicates a comment telling you which planet the name is for. 3. If your GPU is a few years old, it might result in FPS loss. View full albumDOWN. If that doesn't work, it might be a read-write issue. ago TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. Hope this helps. 4 for RSS v18. Parallax - Stock Planet Textures. This mod is compatible with KSP 1. Put it back to full. KSP Renaissance Compilation has great high-def planet textures. . MOD列表. Install Endraxial's planet textures for it. Install Endraxial's planet textures for it. While the stock game is in a great state after the final 1. Here are the config codes. It doesn't have a biome map or custom science reports yet, and the textures are almost complete (the normal map is super buggy at the. 4. - updated Proksima Kirbani System with an analogue for the candidate planet 'Proxima C'. Its data files are based on Module Manager patches. -Planetshine (Adds reflected light off a planet's surface so the bottom of your ship would be lit blue by Kerbin, or green by Minmus for example. 1. The CRP has two. This completes the basic installation. (Requires RSS-Textures) Stock-alike Solar System: 0. The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking station. The screenshots they release are just little teasers. cfg and getting rid of everything but Jool. It improves surface texture quality greatly, but this comes at the cost of performance. Hello, I'm looking to create an addon/mod that includes changing Kerbin's planet texture to a more hi-resolution file. 6. 0. 49. To make sure that your planet neither looks like a recolored Eve for example nor a flat ball, the 'normals' entry needs a normal map in the 'DXT5_nm. jpg/. 8x drops the framerate to a slideshow with Parallax. 4×106 (m)=10 (m/s2) Meaning the velocity at the surface would be 8000 (m/s)=2πrt=4×106 (m)t. Posted August 26, 2014 (edited) The Community Resource Pack is a clearinghouse for common resource configurations as well as resource distribution configs for the stock resource system. 3. Install PlanetShine. Due to the large amount of squinting and eye strain associated with its discovery, wearing glasses has now become synonymous with being an accomplished Astronomer. Download. deleting the planet's custom cache, replacing the textures, switching the textures between . Description. It is highly recommended you also download TUFX or KS3P to enable AVP's color-grading and post-processing configurations. KSP Dad: How to make my son's (13yo) obsession with KSP to the next level? upvotes. Textures have been added separately to speed up the update process. Also if your changing planet textures, don't use texture replacement mods as they don't change the terrain. Download (46. This reply is a very brief overview of planet modding. @Bill2462 Please keep on this mod, it's exactly what I have been wanting that Planetary Diversity and other RNG solar system mods could never provide; planets that are actually different from stock. ModularFlightIntegrator. I havent played since 1. Posted July 29, 2021. To fix your game simply reinstall it. Hey, Kerbonouts prepare your boosters! We've already started working on the 1. 2 game:[game]v13. I dont even know if ksp has planet textures, it might just be procedurally generated with smaller close up textures. It can also save your textures into DDS format. 8. Shaddy/Translucent Specular (Spec Mapped) (Bumped) shader on Restock solar panels, now with transmission texture by @Rodger, enabled if Textures Unlimited and ReStock are installed. Visual mods you will want are Scatterer, EVE (environmental visual effects), AVP (astronomers visual pack), Planetshine, Waterfall, Distant objects enhancements, Restock, and Spectra though I think it might be a recommendation during the Scatterer download. Include both color (alpha channel for specularity) and normal maps. Most textures are 1024 x 1024 and you can simply create a png file in Paint with dimensions 1024 x 1024 . Most artwork in this mod is courtesy of Astronomer, the original creator of Astronomer's Visual Pack. 12. Description. KSP's most established colony/base mod, MKS provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. X. (KSP 1. jpg/. presumably these textures are fucking huge, so people with APU's and GPUs with low amounts of VRAM may still get stung. 11. Version 3. 3. See the new one here: PRECURSORS IS OUT!. Then, click 'planet selection' and select your planet. Get Parallax 1. 0 -Fixed repacking issues with Localized non-english installs -Made the UI follow the global UI scale January 21st, 2021 v1. Kerbin and Laythe are still screwed up, but in a different way than before. The orbits of Sarnus, Urlum, Neidon and Plock are. . January 14, 2022: Alpha 1. Loving the new graphics for KSP on 1. Some textures. PersistentRotation Upgraded. I'm pretty sure this was asked not only once. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes also i would recommend 8192*4096. I can only find cloud and Aurora textures, which space engine does automatically. Next up: editing the config: specify scaledspace. "Kopernicus. It will glue this texture over the templated planet. Both programs can easily generate cloud patterns. Updated for KSP 1. 11. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. There is also a. BramScrum • 2 yr. 0723) as installed by CKAN,. Probe Control Room Recontrolled. -Planetshine (Adds reflected light off a planet's surface so the bottom of your ship would be lit blue by Kerbin, or green by Minmus for example. PartTools will leave half written . texture = [your paint job]. Kerbals can pick up samples of the features, and they can be scanned with the 3 different types of scanning arm. - Scatterer support! - EVE support! (Big thanks to Galileo for letting me use textures from SVE and helping me with the configs!) About: PlanetMaker allows you to create and tweak your own planet using image textures, lighting, and more importantly, your imagination. 7 or whatever so i started a new game. Milky Way Galaxy Skybox 1. There can be multiple PluginData folders, but as long as all textures are saved in a folder called PluginData, you're good. R. Pre-Packaged installation via CKAN. Solver Engines plugin. Parallax (I want this one to be included no matter what) Planet Shine. Though KSP’s mod community has moved around a lot: for a while it was. It would also help if KSP adjusted it's mip map LOD bias as currently it appears to require the camera extremely close to the parts to display the full res texture; as a result, artists (most likely unconsciously) tend to oversize their textures in KSP to keep their parts from looking smudgy and blurry at typical camera distances. Stock Planet Textures (Parallax-StockTextures 1. As an interstellar planet mod, Kcalbeloh shouldn't have conflicts with most planet mods, as long as: The planet mod is compatible with the newest version of KSP/Kopernicus. Copy from [GPP Download]\GameData\ to [KSP]\GameData\ the folder GPP\ and all its contents. The rings and coronas of the BlackHoles and Stars have been improved. Originally, it was created as an. 0, courtesy. 6. x has a new texture and animation structure. 5 En3rgYs Skybox pack. If you want to change the planet. Purge of savegame. I think Kopernicus only works on 1. Bodies have updated textures with improved mipmaps and normals. Use Kopernicus mod to change or add new planets to game. Jool as/of 1. TextureReplacer has no such issues plus it has many other cool features. Major changes to biomes on earth and moon, simplification and clean up of all other bodies. Here is the link to the license. Edit: Yup, everything seems to work fine without custom Kerbal and stock part textures. We have created two new shaders and now players will be able to pick between the low (legacy), medium and high. Planet Jam 3 -- the sequel Planet Jam 2 and threequel to Week World Planet Jam, a collaboration between 14 modders to make a large planetary system.